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Samsung crg9 micro center
Samsung crg9 micro center








samsung crg9 micro center

As said in the resolution section, anything between 51 horizontal pixels will scale perfectly with black bars on the side. On some games like Witcher 3 it stays in the center as if the game was running at a 16:9 resolution.Ī lot of resolutions can be used. Makes for immersive visuals but difficult to read health etc displays. Game HUD may go to the very edges of the screen. If it bothers you, you can try to reduce it by running at say 3840x1440 or 3440x1440. Some games are worse at this than others, some will not have this issue at all. This will elongate objects near the edges and is caused by the game's FOV implementation. Many games will show lens distortion at the edges.

samsung crg9 micro center

Some like Control don't support the resolution out of the box but can be patched or config modded. Many games run just fine with the full resolution and aspect ratio. So you can look at 4K benchmarks and add a bit more frames on top of that to figure out roughly how your GPU is going to perform. Resolution is ~1M pixels less than 4K 16:9. Pixel perfect scaling for any resolution with 1440 px height, e.g. Picture by Picture mode max refresh rate is 100 Hz.

samsung crg9 micro center

Some games will only show 120 Hz option though. Same happens for any lower resolution at 144 Hz. Nvidia Control Panel reports 6-bit color with this setting. This is the recommended setting for HDR use.ĥ120x1440 144 Hz works. Compiled some info from various threads and my own experiences because this display gets a fair amount of questions here.ĥ120x1440 120 Hz 8-bit color + HDR over DisplayPort.










Samsung crg9 micro center